private void PutSettings(GPGX.GPGXSettings settings)
		{
			if (Genesis != null)
			{
				Genesis.PutSettings(settings);
			}
		}
Beispiel #2
0
 public void Dispose()
 {
     if (!disposed)
     {
         if (AttachedCore != this)
         {
             throw new Exception();
         }
         if (SaveRamModified)
         {
             DisposedSaveRam = ReadSaveRam();
         }
         KillMemCallbacks();
         AttachedCore = null;
         disposed     = true;
     }
 }
Beispiel #3
0
		public GPGX(CoreComm comm, byte[] rom, DiscSystem.Disc CD, object Settings, object SyncSettings)
		{
			ServiceProvider = new BasicServiceProvider(this);
			// this can influence some things internally
			string romextension = "GEN";

			// three or six button?
			// http://www.sega-16.com/forum/showthread.php?4398-Forgotten-Worlds-giving-you-GAME-OVER-immediately-Fix-inside&highlight=forgotten%20worlds

			//hack, don't use
			if (rom != null && rom.Length > 32 * 1024 * 1024)
			{
				throw new InvalidOperationException("ROM too big!  Did you try to load a CD as a ROM?");
			}

			try
			{
				_syncSettings = (GPGXSyncSettings)SyncSettings ?? new GPGXSyncSettings();

				CoreComm = comm;
				if (AttachedCore != null)
				{
					AttachedCore.Dispose();
					AttachedCore = null;
				}
				AttachedCore = this;

				LoadCallback = new LibGPGX.load_archive_cb(load_archive);

				this.romfile = rom;
				this.CD = CD;
				this.DiscSectorReader = new DiscSystem.DiscSectorReader(CD);

				LibGPGX.INPUT_SYSTEM system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_NONE;
				LibGPGX.INPUT_SYSTEM system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_NONE;

				switch (_syncSettings.ControlType)
				{
					case ControlType.None:
					default:
						break;
					case ControlType.Activator:
						system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_ACTIVATOR;
						system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_ACTIVATOR;
						break;
					case ControlType.Normal:
						system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD;
						system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD;
						break;
					case ControlType.OnePlayer:
						system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD;
						break;
					case ControlType.Xea1p:
						system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_XE_A1P;
						break;
					case ControlType.Teamplayer:
						system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_TEAMPLAYER;
						system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_TEAMPLAYER;
						break;
					case ControlType.Wayplay:
						system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_WAYPLAY;
						system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_WAYPLAY;
						break;
					case ControlType.Mouse:
						system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD;
						// seems like mouse in port 1 would be supported, but not both at the same time
						system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_MOUSE;
						break;
				}


				if (!LibGPGX.gpgx_init(romextension, LoadCallback, this._syncSettings.UseSixButton, system_a, system_b, this._syncSettings.Region))
					throw new Exception("gpgx_init() failed");

				{
					int fpsnum = 60;
					int fpsden = 1;
					LibGPGX.gpgx_get_fps(ref fpsnum, ref fpsden);
					CoreComm.VsyncNum = fpsnum;
					CoreComm.VsyncDen = fpsden;
					Region = CoreComm.VsyncRate > 55 ? DisplayType.NTSC : DisplayType.PAL;
				}

				// compute state size
				{
					byte[] tmp = new byte[LibGPGX.gpgx_state_max_size()];
					int size = LibGPGX.gpgx_state_size(tmp, tmp.Length);
					if (size <= 0)
						throw new Exception("Couldn't Determine GPGX internal state size!");
					_savebuff = new byte[size];
					_savebuff2 = new byte[_savebuff.Length + 13];
					Console.WriteLine("GPGX Internal State Size: {0}", size);
				}

				SetControllerDefinition();

				// pull the default video size from the core
				UpdateVideoInitial();

				SetMemoryDomains();

				InputCallback = new LibGPGX.input_cb(input_callback);
				LibGPGX.gpgx_set_input_callback(InputCallback);

				if (CD != null)
					DriveLightEnabled = true;

				PutSettings((GPGXSettings)Settings ?? new GPGXSettings());

				//TODO - this hits performance, we need to make it controllable
				CDCallback = new LibGPGX.CDCallback(CDCallbackProc);

				InitMemCallbacks();
				KillMemCallbacks();

				Tracer = new CallbackBasedTraceBuffer(this);
				(ServiceProvider as BasicServiceProvider).Register<ITraceable>(Tracer);
			}
			catch
			{
				Dispose();
				throw;
			}
		}
Beispiel #4
0
        public GPGX(CoreComm comm, byte[] rom, DiscSystem.Disc CD, object Settings, object SyncSettings)
        {
            ServiceProvider = new BasicServiceProvider(this);
            // this can influence some things internally
            string romextension = "GEN";

            // three or six button?
            // http://www.sega-16.com/forum/showthread.php?4398-Forgotten-Worlds-giving-you-GAME-OVER-immediately-Fix-inside&highlight=forgotten%20worlds

            //hack, don't use
            //romfile = File.ReadAllBytes(@"D:\encodes\bizhawksrc\output\SANIC CD\PierSolar (E).bin");
            if (rom != null && rom.Length > 16 * 1024 * 1024)
            {
                throw new InvalidOperationException("ROM too big!  Did you try to load a CD as a ROM?");
            }

            try
            {
                _SyncSettings = (GPGXSyncSettings)SyncSettings ?? new GPGXSyncSettings();

                CoreComm = comm;
                if (AttachedCore != null)
                {
                    AttachedCore.Dispose();
                    AttachedCore = null;
                }
                AttachedCore = this;

                LoadCallback = new LibGPGX.load_archive_cb(load_archive);

                this.romfile          = rom;
                this.CD               = CD;
                this.DiscSectorReader = new DiscSystem.DiscSectorReader(CD);

                LibGPGX.INPUT_SYSTEM system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_NONE;
                LibGPGX.INPUT_SYSTEM system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_NONE;

                switch (this._SyncSettings.ControlType)
                {
                case ControlType.None:
                default:
                    break;

                case ControlType.Activator:
                    system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_ACTIVATOR;
                    system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_ACTIVATOR;
                    break;

                case ControlType.Normal:
                    system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD;
                    system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD;
                    break;

                case ControlType.OnePlayer:
                    system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD;
                    break;

                case ControlType.Xea1p:
                    system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_XE_A1P;
                    break;

                case ControlType.Teamplayer:
                    system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_TEAMPLAYER;
                    system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_TEAMPLAYER;
                    break;

                case ControlType.Wayplay:
                    system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_WAYPLAY;
                    system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_WAYPLAY;
                    break;

                case ControlType.Mouse:
                    system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD;
                    // seems like mouse in port 1 would be supported, but not both at the same time
                    system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_MOUSE;
                    break;
                }


                if (!LibGPGX.gpgx_init(romextension, LoadCallback, this._SyncSettings.UseSixButton, system_a, system_b, this._SyncSettings.Region))
                {
                    throw new Exception("gpgx_init() failed");
                }

                {
                    int fpsnum = 60;
                    int fpsden = 1;
                    LibGPGX.gpgx_get_fps(ref fpsnum, ref fpsden);
                    CoreComm.VsyncNum = fpsnum;
                    CoreComm.VsyncDen = fpsden;
                    Region            = CoreComm.VsyncRate > 55 ? DisplayType.NTSC : DisplayType.PAL;
                }

                // compute state size
                {
                    byte[] tmp  = new byte[LibGPGX.gpgx_state_max_size()];
                    int    size = LibGPGX.gpgx_state_size(tmp, tmp.Length);
                    if (size <= 0)
                    {
                        throw new Exception("Couldn't Determine GPGX internal state size!");
                    }
                    savebuff  = new byte[size];
                    savebuff2 = new byte[savebuff.Length + 13];
                    Console.WriteLine("GPGX Internal State Size: {0}", size);
                }

                SetControllerDefinition();

                // pull the default video size from the core
                update_video_initial();

                SetMemoryDomains();

                InputCallback = new LibGPGX.input_cb(input_callback);
                LibGPGX.gpgx_set_input_callback(InputCallback);

                if (CD != null)
                {
                    DriveLightEnabled = true;
                }

                PutSettings((GPGXSettings)Settings ?? new GPGXSettings());

                InitMemCallbacks();
                KillMemCallbacks();
            }
            catch
            {
                Dispose();
                throw;
            }
        }
Beispiel #5
0
		public void Dispose()
		{
			if (!disposed)
			{
				if (AttachedCore != this)
					throw new Exception();
				if (SaveRamModified)
					DisposedSaveRam = ReadSaveRam();
				KillMemCallbacks();
				AttachedCore = null;
				disposed = true;
			}
		}
Beispiel #6
0
		public GPGX(CoreComm NextComm, byte[] romfile, DiscSystem.Disc CD, string romextension, object Settings, object SyncSettings)
		{
			// three or six button?
			// http://www.sega-16.com/forum/showthread.php?4398-Forgotten-Worlds-giving-you-GAME-OVER-immediately-Fix-inside&highlight=forgotten%20worlds

			//hack, don't use
			//romfile = File.ReadAllBytes(@"D:\encodes\bizhawksrc\output\SANIC CD\PierSolar (E).bin");
			if (romfile != null && romfile.Length > 16 * 1024 * 1024)
			{
				throw new InvalidOperationException("ROM too big!  Did you try to load a CD as a ROM?");
			}

			try
			{
				_SyncSettings = (GPGXSyncSettings)SyncSettings ?? new GPGXSyncSettings();

				CoreComm = NextComm;
				if (AttachedCore != null)
				{
					AttachedCore.Dispose();
					AttachedCore = null;
				}
				AttachedCore = this;

				LoadCallback = new LibGPGX.load_archive_cb(load_archive);

				this.romfile = romfile;
				this.CD = CD;

				LibGPGX.INPUT_SYSTEM system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_NONE;
				LibGPGX.INPUT_SYSTEM system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_NONE;

				switch (this._SyncSettings.ControlType)
				{
					case ControlType.None:
					default:
						break;
					case ControlType.Activator:
						system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_ACTIVATOR;
						system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_ACTIVATOR;
						break;
					case ControlType.Normal:
						system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD;
						system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD;
						break;
					case ControlType.OnePlayer:
						system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD;
						break;
					case ControlType.Xea1p:
						system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_XE_A1P;
						break;
					case ControlType.Teamplayer:
						system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_TEAMPLAYER;
						system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_TEAMPLAYER;
						break;
					case ControlType.Wayplay:
						system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_WAYPLAY;
						system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_WAYPLAY;
						break;
					case ControlType.Mouse:
						system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD;
						// seems like mouse in port 1 would be supported, but not both at the same time
						system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_MOUSE;
						break;
				}


				if (!LibGPGX.gpgx_init(romextension, LoadCallback, this._SyncSettings.UseSixButton, system_a, system_b, this._SyncSettings.Region))
					throw new Exception("gpgx_init() failed");

				{
					int fpsnum = 60;
					int fpsden = 1;
					LibGPGX.gpgx_get_fps(ref fpsnum, ref fpsden);
					CoreComm.VsyncNum = fpsnum;
					CoreComm.VsyncDen = fpsden;
					DisplayType = CoreComm.VsyncRate > 55 ? DisplayType.NTSC : DisplayType.PAL;
				}

				// compute state size
				{
					byte[] tmp = new byte[LibGPGX.gpgx_state_max_size()];
					int size = LibGPGX.gpgx_state_size(tmp, tmp.Length);
					if (size <= 0)
						throw new Exception("Couldn't Determine GPGX internal state size!");
					savebuff = new byte[size];
					savebuff2 = new byte[savebuff.Length + 13];
					Console.WriteLine("GPGX Internal State Size: {0}", size);
				}

				SetControllerDefinition();

				// pull the default video size from the core
				update_video();

				SetMemoryDomains();

				InputCallback = new LibGPGX.input_cb(input_callback);
				LibGPGX.gpgx_set_input_callback(InputCallback);

				if (CD != null)
					CoreComm.UsesDriveLed = true;

				PutSettings(Settings ?? new GPGXSettings());

				InitMemCallbacks();
				KillMemCallbacks();
			}
			catch
			{
				Dispose();
				throw;
			}
		}
Beispiel #7
0
		public void Restart()
		{
			Emu = Global.Emulator as GPGX;
			if (Emu == null)
				Close();
			UpdateValues();
		}