/// <summary> /// Constructor /// </summary> public BigBallisticDemo() : base() { this.Graphics = new GraphicsDeviceManager(this); this.Content.RootDirectory = "Content"; this.Physics = new PhysicsController(); }
internal void Register(PhysicsController physicsController) { physicsController.RegisterBox(m_Box); }
/// <summary> /// Registra el componente en el controlador de físicas /// </summary> /// <param name="controller">Controlador de físicas</param> internal void Register(PhysicsController controller) { controller.RegisterBox(this.m_Box); }