public override void Read(BenCmdServer client) { UserName = client.ReadString(16); Time = client.ReadLong(); Banlist = client.ReadString(16); Reason = client.ReadString(30); Banner = client.ReadString(16); }
public override void Read(BenCmdServer client) { Reason = client.ReadString(50); }
public override void Read(BenCmdServer client) { Message = client.ReadString(200); Level = (LogLevel)client.ReadSByte(); }
public override void Read(BenCmdServer client) { Banlist = client.ReadString(16); }
public override void Read(BenCmdServer client) { User = client.ReadString(16); }
public override void Read(BenCmdServer client) { User1 = client.ReadString(16); User2 = client.ReadString(16); Reporter = client.ReadString(16); }
public override void Read(BenCmdServer client) { PlayerName = client.ReadString(16); Reason = (LeaveReason)client.ReadByte(); }
public override void Read(BenCmdServer client) { PlayerName = client.ReadString(16); }
public override void Read(BenCmdServer client) { AuthToken = client.ReadString(52); BCBuild = client.ReadInt(); }