Beispiel #1
0
 public override void Read(BenCmdServer client)
 {
     UserName = client.ReadString(16);
     Time     = client.ReadLong();
     Banlist  = client.ReadString(16);
     Reason   = client.ReadString(30);
     Banner   = client.ReadString(16);
 }
Beispiel #2
0
 public override void Read(BenCmdServer client)
 {
     Reason = client.ReadString(50);
 }
Beispiel #3
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 public override void Read(BenCmdServer client)
 {
     Message = client.ReadString(200);
     Level   = (LogLevel)client.ReadSByte();
 }
Beispiel #4
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 public override void Read(BenCmdServer client)
 {
     Banlist = client.ReadString(16);
 }
Beispiel #5
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 public override void Read(BenCmdServer client)
 {
     User = client.ReadString(16);
 }
Beispiel #6
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 public override void Read(BenCmdServer client)
 {
     User1    = client.ReadString(16);
     User2    = client.ReadString(16);
     Reporter = client.ReadString(16);
 }
Beispiel #7
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 public override void Read(BenCmdServer client)
 {
     PlayerName = client.ReadString(16);
     Reason     = (LeaveReason)client.ReadByte();
 }
Beispiel #8
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 public override void Read(BenCmdServer client)
 {
     PlayerName = client.ReadString(16);
 }
Beispiel #9
0
 public override void Read(BenCmdServer client)
 {
     AuthToken = client.ReadString(52);
     BCBuild   = client.ReadInt();
 }