public void selector_1() { _log.enterScope(); UtilityVector vector = new UtilityVector(0, 1, 0, 2); BehaviorAction action = new BehaviorAction(delegate() { return BehaviorReturnCode.Success; }); UtilityPair pair = new UtilityPair(vector, action); UtilitySelector sel = new UtilitySelector(delegate(){return new UtilityVector(0,1,1,2);},pair,pair); BehaviorReturnCode result = sel.Behave(); Verify.VerifyNotEquals("basic vector compare", true, result, BehaviorReturnCode.Failure); _log.exitScope(); }
public void selector_3(){ _log.enterScope(); //build vectors UtilityVector a = new UtilityVector(0, 1, 0, 1); UtilityVector b = new UtilityVector(1, 1, 0, 0); UtilityVector c = new UtilityVector(1, 0, 1, 0); UtilityVector d = new UtilityVector(0, 0, 1, 1); string choice = ""; //build actions that change choice if called BehaviorAction aa = new BehaviorAction (delegate() { choice = "a"; return BehaviorReturnCode.Success; }); BehaviorAction ba = new BehaviorAction (delegate() { choice = "b"; return BehaviorReturnCode.Success; }); BehaviorAction ca = new BehaviorAction (delegate() { choice = "c"; return BehaviorReturnCode.Success; }); BehaviorAction da = new BehaviorAction (delegate() { choice = "d"; return BehaviorReturnCode.Success; }); //build the appropraite pairs UtilityPair ap = new UtilityPair (a, aa); UtilityPair bp = new UtilityPair (b, ba); UtilityPair cp = new UtilityPair (c, ca); UtilityPair dp = new UtilityPair (d, da); //execute tests UtilitySelector sel = new UtilitySelector (delegate() { return new UtilityVector (0.5f,0.7f,0.4f,0.8f); }, ap, bp, cp, dp); sel.Behave (); Verify.VerifyTrue ("a chosen", true, choice == "a"); sel = new UtilitySelector (delegate() { return new UtilityVector (0.7f,0.8f,0.5f,0.4f); }, ap, bp, cp, dp); sel.Behave (); Verify.VerifyTrue ("b chosen", true, choice == "b"); sel = new UtilitySelector (delegate() { return new UtilityVector (0.7f,0.5f,0.8f,0.4f); }, ap, bp, cp, dp); sel.Behave (); Verify.VerifyTrue ("c chosen", true, choice == "c"); sel = new UtilitySelector (delegate() { return new UtilityVector (0.5f,0.4f,0.7f,0.8f); }, ap, bp, cp, dp); sel.Behave (); Verify.VerifyTrue ("d chosen", true, choice == "d"); _log.exitScope (); }