public override void OnShow() { instance = this; this.converterFolderPath = EditorPrefs.GetString("bayat.json.createobjectconverter.containerfolderpath", "Assets/Scripts/Generated/Converters"); this.importScript = EditorPrefs.GetBool("bayat.json.createobjectconverter.importscript"); this.refreshAssetDatabase = EditorPrefs.GetBool("bayat.json.createobjectconverter.refreshassetdatabase"); }
public static void InitWindow() { var window = new CreateObjectConverterWindow(); window.Show(); }