public override void OnShow()
 {
     instance = this;
     this.converterFolderPath  = EditorPrefs.GetString("bayat.json.createobjectconverter.containerfolderpath", "Assets/Scripts/Generated/Converters");
     this.importScript         = EditorPrefs.GetBool("bayat.json.createobjectconverter.importscript");
     this.refreshAssetDatabase = EditorPrefs.GetBool("bayat.json.createobjectconverter.refreshassetdatabase");
 }
        public static void InitWindow()
        {
            var window = new CreateObjectConverterWindow();

            window.Show();
        }