示例#1
0
 private void OnTriggerEnter(Collider other)
 {
     if (!Initialized)
     {
         return;
     }
     mother.Hit(other);
     if (other.gameObject == target)
     {
         HitEffectFactory.Instance.InstantiateEffect(null, transform.position, transform.rotation);
         Destroy(gameObject);
     }
 }
示例#2
0
文件: Beam.cs 项目: KMC319/yurukyara
 private void OnTriggerEnter(Collider other) {
     if (!Initialized) return;
     mom.Hit(other);
 }