public Room(short serverId) { gs = ServersXML.getServer(serverId); if (gs == null) { return; } _serverId = serverId; for (int i = 0; i < 16; ++i) { _players[i] = new Player(i); } for (int i = 0; i < 200; ++i) { _objects[i] = new ObjectInfo(i); } }
public Room(int serverId) { this.gs = ServersXML.getServer(serverId); if (this.gs == null) { return; } this._serverId = serverId; for (int slot = 0; slot < 16; ++slot) { this._players[slot] = new Player(slot); } for (int id = 0; id < 200; ++id) { this._objects[id] = new ObjectInfo(id); } }