private static void Unit_OnDash(Obj_AI_Base sender, Dash.DashItem args) { if (sender.BadaoIsValidTarget() && sender.IsEnemy && sender is Obj_AI_Hero && BadaoPoppyHelper.UseWAutoAntiDash(sender as Obj_AI_Hero)) { if (Geometry.Distance(ObjectManager.Player.Position.To2D(), args.StartPos, args.EndPos, true) <= BadaoMainVariables.W.Range + sender.BoundingRadius || args.StartPos.Distance(ObjectManager.Player.Position.To2D()) <= BadaoMainVariables.W.Range || args.EndPos.Distance(ObjectManager.Player.Position.To2D()) <= BadaoMainVariables.W.Range) { BadaoMainVariables.W.Cast(); } } }
private static void Game_OnUpdate(EventArgs args) { foreach (var hero in HeroManager.Enemies.Where(x => x.BadaoIsValidTarget())) { if (hero.LSIsDashing() && BadaoPoppyHelper.UseWAutoAntiDash(hero)) { var dashInfo = hero.LSGetDashInfo(); if (LeagueSharp.Common.Geometry.LSDistance(ObjectManager.Player.Position.LSTo2D(), dashInfo.StartPos, dashInfo.EndPos, true) <= BadaoMainVariables.W.Range + hero.BoundingRadius || dashInfo.StartPos.LSDistance(ObjectManager.Player.Position.LSTo2D()) <= BadaoMainVariables.W.Range || dashInfo.EndPos.LSDistance(ObjectManager.Player.Position.LSTo2D()) <= BadaoMainVariables.W.Range) { if (BadaoMainVariables.W.Cast()) break; } } } if (BadaoPoppyHelper.UseRAutoKS()) { if (!BadaoMainVariables.R.IsCharging) { var killableTarget = HeroManager.Enemies.FirstOrDefault(x => x.BadaoIsValidTarget(500) && BadaoMainVariables.R.GetDamage(x) >= x.Health); if (killableTarget != null) BadaoMainVariables.R.StartCharging(); } else { var killableTarget = HeroManager.Enemies.FirstOrDefault(x => x.BadaoIsValidTarget(500) && BadaoMainVariables.R.GetDamage(x) >= x.Health); if (killableTarget != null) BadaoMainVariables.R.Cast(killableTarget.Position); else { var target = TargetSelector.GetTarget(BadaoMainVariables.R.Range, DamageType.Physical); if (target.BadaoIsValidTarget()) BadaoMainVariables.R.Cast(target); } } } if (BadaoPoppyHelper.UseRAuto3Target()) { if (!BadaoMainVariables.R.IsCharging) { var knockup = HeroManager.Enemies.FirstOrDefault(x => x.BadaoIsValidTarget(500) && x.LSCountEnemiesInRange(300) >= 3); if (knockup != null) BadaoMainVariables.R.StartCharging(); } else { var knockup = HeroManager.Enemies.FirstOrDefault(x => x.BadaoIsValidTarget(500) && x.LSCountEnemiesInRange(300) >= 3); if (knockup != null) BadaoMainVariables.R.Cast(knockup.Position); else { var target = TargetSelector.GetTarget(BadaoMainVariables.R.Range, DamageType.Physical); if (target.BadaoIsValidTarget()) BadaoMainVariables.R.Cast(target); } } } }