private static void Unit_OnDash(Obj_AI_Base sender, Dash.DashItem args)
 {
     if (sender.BadaoIsValidTarget() && sender.IsEnemy && sender is Obj_AI_Hero &&
         BadaoPoppyHelper.UseWAutoAntiDash(sender as Obj_AI_Hero))
     {
         if (Geometry.Distance(ObjectManager.Player.Position.To2D(), args.StartPos, args.EndPos, true)
             <= BadaoMainVariables.W.Range + sender.BoundingRadius ||
             args.StartPos.Distance(ObjectManager.Player.Position.To2D()) <= BadaoMainVariables.W.Range ||
             args.EndPos.Distance(ObjectManager.Player.Position.To2D()) <= BadaoMainVariables.W.Range)
         {
             BadaoMainVariables.W.Cast();
         }
     }
 }
Exemple #2
0
 private static void Game_OnUpdate(EventArgs args)
 {
     foreach (var hero in HeroManager.Enemies.Where(x => x.BadaoIsValidTarget()))
     {
         if (hero.LSIsDashing() && BadaoPoppyHelper.UseWAutoAntiDash(hero))
         {
             var dashInfo = hero.LSGetDashInfo();
             if (LeagueSharp.Common.Geometry.LSDistance(ObjectManager.Player.Position.LSTo2D(), dashInfo.StartPos, dashInfo.EndPos, true)
                 <= BadaoMainVariables.W.Range + hero.BoundingRadius
                 || dashInfo.StartPos.LSDistance(ObjectManager.Player.Position.LSTo2D()) <= BadaoMainVariables.W.Range
                 || dashInfo.EndPos.LSDistance(ObjectManager.Player.Position.LSTo2D()) <= BadaoMainVariables.W.Range)
             {
                 if (BadaoMainVariables.W.Cast())
                     break;
             }
         }
     }
     if (BadaoPoppyHelper.UseRAutoKS())
     {
         if (!BadaoMainVariables.R.IsCharging)
         {
             var killableTarget = HeroManager.Enemies.FirstOrDefault(x => x.BadaoIsValidTarget(500)
                 && BadaoMainVariables.R.GetDamage(x) >= x.Health);
             if (killableTarget != null)
                 BadaoMainVariables.R.StartCharging();
         }
         else
         {
             var killableTarget = HeroManager.Enemies.FirstOrDefault(x => x.BadaoIsValidTarget(500)
                 && BadaoMainVariables.R.GetDamage(x) >= x.Health);
             if (killableTarget != null)
                 BadaoMainVariables.R.Cast(killableTarget.Position);
             else
             {
                 var target = TargetSelector.GetTarget(BadaoMainVariables.R.Range, DamageType.Physical);
                 if (target.BadaoIsValidTarget())
                     BadaoMainVariables.R.Cast(target);
             }
         }
     }
     if (BadaoPoppyHelper.UseRAuto3Target())
     {
         if (!BadaoMainVariables.R.IsCharging)
         {
             var knockup = HeroManager.Enemies.FirstOrDefault(x => x.BadaoIsValidTarget(500)
                 && x.LSCountEnemiesInRange(300) >= 3);
             if (knockup != null)
                 BadaoMainVariables.R.StartCharging();
         }
         else
         {
             var knockup = HeroManager.Enemies.FirstOrDefault(x => x.BadaoIsValidTarget(500)
                 && x.LSCountEnemiesInRange(300) >= 3);
             if (knockup != null)
                 BadaoMainVariables.R.Cast(knockup.Position);
             else
             {
                 var target = TargetSelector.GetTarget(BadaoMainVariables.R.Range, DamageType.Physical);
                 if (target.BadaoIsValidTarget())
                     BadaoMainVariables.R.Cast(target);
             }
         }
     }
 }