Collision constraint for non-convex manifolds. These manifolds are usually used in cases where the contacts are coming from multiple objects or from non-convex objects. The normals will likely face more than one direction.
Inheritance: ContactManifoldConstraint
 protected TerrainPairHandler()
 {
     contactConstraint = new NonConvexContactManifoldConstraint(this);
 }
 public BoxSpherePairHandler()
 {
     contactConstraint = new NonConvexContactManifoldConstraint(this);
 }
示例#3
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 public ConvexFCOPairHandler()
 {
     contactConstraint = new NonConvexContactManifoldConstraint(this);
 }
示例#4
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		public VoxelBlobConvexPairHandler()
		{
			constraint = new NonConvexContactManifoldConstraint( this );
		}
 protected StaticMeshPairHandler()
 {
     contactConstraint = new NonConvexContactManifoldConstraint(this);
 }