Collision constraint for non-convex manifolds. These manifolds are usually used in cases where the contacts are coming from multiple objects or from non-convex objects. The normals will likely face more than one direction.
상속: ContactManifoldConstraint
예제 #1
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 protected TerrainPairHandler()
 {
     contactConstraint = new NonConvexContactManifoldConstraint(this);
 }
예제 #2
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 public BoxSpherePairHandler()
 {
     contactConstraint = new NonConvexContactManifoldConstraint(this);
 }
예제 #3
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 public ConvexFCOPairHandler()
 {
     contactConstraint = new NonConvexContactManifoldConstraint(this);
 }
예제 #4
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		public VoxelBlobConvexPairHandler()
		{
			constraint = new NonConvexContactManifoldConstraint( this );
		}
 protected StaticMeshPairHandler()
 {
     contactConstraint = new NonConvexContactManifoldConstraint(this);
 }