/// <summary>
      /// Envoie un message pour VDM
      /// </summary>
      /// <param name="cmd"></param>
      public void EnteredVDM(BBMessage message, string cmd, bool displayMessage)
      {
         if (Client != null)
         {
            if (Client.Status == NetConnectionStatus.Connected)
            {
               Player player = PList.GetPlayer(OurID);
               if (player != null)
               {
                  // Create a message
                  BBMessage msg = new BBMessage();
                  msg.MsgChatVDM(cmd, player.Carac, displayMessage, message);

                  if (msg.PlayerCarac != null)
                     // Send use the ReliableUnordered channel; ie. it WILL arrive, but not necessarily in order
                     Client.SendMessage(msg.GetNetMessage(), NetChannel.ReliableUnordered);
               }
            }
         }
      }