//方法 public void OnUnityCall(object sender, AxUnityWebPlayerAXLib._DUnityWebPlayerAXEvents_OnExternalCallEvent e) { if (UnityCall != null) { UnityCall(sender, e); } }
internal void RaiseOnOnExternalCall(object sender, _DUnityWebPlayerAXEvents_OnExternalCallEvent e) { if (this.OnExternalCall != null) { this.OnExternalCall(sender, e); } }
public virtual void OnExternalCall(string value) { _DUnityWebPlayerAXEvents_OnExternalCallEvent e = new _DUnityWebPlayerAXEvents_OnExternalCallEvent(value); this.parent.RaiseOnOnExternalCall(this.parent, e); }
void axPlayer_OnExternalCall(object sender, AxUnityWebPlayerAXLib._DUnityWebPlayerAXEvents_OnExternalCallEvent e) { OnUnityCall(sender, e); }