public async Task GetCharacterForManagement(AuthorizationTokenContainer tokenContainer, CharacterForManagementRequest characterForManagementRequest) { var result = new GetCharacterForManagementResult(); GetPlayerByAccessTokenResponse playerByAccessTokenResponse = _authService.GetPlayerByAccessToken(tokenContainer.Token); if (playerByAccessTokenResponse.Success) { GetCharacterByPlayerIdAndCharacterIdResponse retrievedCharacter = _gameService.GetCharacterByPlayerIdAndCharacter(playerByAccessTokenResponse.Player.Id, characterForManagementRequest.CharacterId); if (retrievedCharacter.Success) { result.Success = true; result.Character = retrievedCharacter.Character; result.Error = null; await Clients.Caller.ReceiveCharacterForManagement(result); } } }
public GetCharacterByPlayerIdAndCharacterIdResponse GetCharacterByPlayerIdAndCharacter(Guid playerId, Guid characterId) { var result = new GetCharacterByPlayerIdAndCharacterIdResponse(); Character character = _wrapper.CharacterRepository.GetOne <Character>(f => f.Id == characterId && f.PlayerId == playerId); if (character != null) { result.Character = character; result.Success = true; result.CharacterId = character.Id; result.PlayerId = character.PlayerId; } else { result.Success = false; } return(result); }