/// <summary> /// Создание автомата по таблице /// </summary> /// <param name="table"></param> /// <returns></returns> private NondeterminedFiniteAutomaton TableToNFA(List <List <string> > table) { NondeterminedFiniteAutomaton nfa = new NondeterminedFiniteAutomaton(); foreach (var sequence in symbolsSequence) { foreach (var symbol in sequence) { if (!nfa.IsSymbolExist(symbol)) { nfa.AddSymbol(symbol); } } } for (int i = 0; i < states.Count; i++) { nfa.AddState(states[i]); } for (int j = 0; j < transitionsBySequence.Count; j++) { for (int i = 0; i < transitionsBySequence[j].Destinations.Count; i++) { nfa.AddTransitionBySymbolsSequence( transitionsBySequence[j].Source, transitionsBySequence[j].Destinations[i], transitionsBySequence[j].Symbols); } } for (int j = 0; j < transitions.Count; j++) { for (int i = 0; i < transitions[j].Destinations.Count; i++) { nfa.AddTransition(transitions[j].Source, transitions[j].Destinations[i], transitions[j].Symbol); } } nfa.SetStartStates(new HashSet <string>(startStates)); nfa.SetFinalStates(new HashSet <string>(finalStates)); return(nfa); }