/// <summary> /// Registers a new volume to the manager /// </summary> /// <param name="volume">The volume to add</param> public void Register(AuraVolume volume) { _culler.Register(volume); if (!_registredVolumes.Contains(volume)) { _registredVolumes.Add(volume); volume.OnTextureMaskStateChanged += Volume_onTextureMaskStateChanged; volume.OnTextureMaskChanged += Volume_onTextureMaskChanged; } }
/// <summary> /// Register an AuraLights to be taken into account /// </summary> /// <param name="light">The candidate light</param> /// <returns>True if registration went well, false otherwise</returns> public bool Register(AuraLight light, bool castShadows, bool castCookie) { if (light.Type == LightType.Spot && !_lights.Contains(light)) { _culler.Register(light); _lights.Add(light); if (castShadows) { _shadowmapsCollector.AddTexture(light.shadowMapRenderTexture); } if (castCookie) { _cookieMapsCollector.AddTexture(light.cookieMapRenderTexture); } return(true); } return(false); }