void GetInput() { if (player.GetButtonDown("Fire")) { //CmdFire(); CmdAddActionToList(Enumerations.Action.Shoot); } else if (player.GetButtonDown("Move Counterclockwise")) { //DoAction(Enumerations.Action.TurnLeft); CmdAddActionToList(Enumerations.Action.TurnLeft); } else if (player.GetButtonDown("Move Clockwise")) { //DoAction(Enumerations.Action.TurnRight); CmdAddActionToList(Enumerations.Action.TurnRight); } else if (player.GetButtonDown("Short Move")) { //DoAction(Enumerations.Action.ShortMove); CmdAddActionToList(Enumerations.Action.ShortMove); } else if (player.GetButtonDown("Long Move")) { //DoAction(Enumerations.Action.LongMove); CmdAddActionToList(Enumerations.Action.LongMove); } else if (player.GetButtonDown("Reverse")) { //DoAction(Enumerations.Action.Reverse); CmdAddActionToList(Enumerations.Action.Reverse); } }