示例#1
0
        void OnTriggerEnter2D(Collider2D coll)
        {
            // Food?
            if (coll.tag == "Food")
            {
                // Get longer in next Move call
                ate = true;

                // Remove the Food
                Destroy(coll.gameObject);

                gameManager.UpdateScore();
            }
            // Collided with Tail or Border
            else if (coll.tag == "Border" || coll.tag == "Tail")
            {
                gameManager.EndGame();
            }
        }
示例#2
0
 /// <summary>
 /// Enemy has been killed. Add points and remove enemy from game.
 /// </summary>
 public void GrantEnemyResourcesToPlayer()
 {
     _gameManager.UpdateScore(_score);
     _gameManager.UpdateCoins(_coins, Operator.Add);
 }