示例#1
0
 public void ShowLootPage()
 {
     ClientSend.SwitchScene(Constants.SCENE_LOOTS);
 }
示例#2
0
 /// <summary>Spawns All player Crew</summary>
 /// <param name="_id">The player's ID.</param>
 /// <param name="_name">The member crew ID.</param>
 public void UpdateAllPlayerUnits(Dictionary <Unit, Dictionary <string, int> > _allPlayerUnits)
 {
     AllPlayerUnits = _allPlayerUnits;
     ClientSend.SwitchScene(Constants.SCENE_COLLECTION);
 }
示例#3
0
 public void ShowHomePage()
 {
     ClientSend.SwitchScene(Constants.SCENE_HOMEPAGE);
 }