public override void UpdateOnZoomChanged(Transform relativeTransform, float currentZoomRatio, float absoluteZoomRatio) { AttackCoords.y = CalculateYOnZoomChanged(relativeTransform, currentZoomRatio, AttackCoords.y); finalCoords.y = CalculateYOnZoomChanged(relativeTransform, currentZoomRatio, finalCoords.y); executedManeuver.UpdateOnZoomChanged(relativeTransform, currentZoomRatio, absoluteZoomRatio); }
public override void UpdateOnZoomChanged(Transform relativeTransform, float currentZoomRatio, float absoluteZoomRatio) { executedManeuver.UpdateOnZoomChanged(relativeTransform, currentZoomRatio, absoluteZoomRatio); circleRadius *= currentZoomRatio; }