示例#1
0
 public void SetFacade(FacadeHumanMono facadeHumanMono)
 {
     _facadeHuman = facadeHumanMono;
     _weaponModuleMethodsHolder = new WeaponModuleMethodsHolder(_facadeHuman, RightHandTransform, MainTransform);
 }
示例#2
0
 public void InicPhysicModule(FacadeHumanMono facadeHumanMono)
 {
     _facadeHuman = facadeHumanMono;
 }
示例#3
0
 public WeaponModuleMethodsHolder(FacadeHumanMono facadeHuman, Transform rightHandTransform, Transform mainTransform)
 {
     _facadeHuman       = facadeHuman;
     RightHandTransform = rightHandTransform;
     MainTransform      = mainTransform;
 }
 public void IniciateAnimatorModule(FacadeHumanMono facadeHumanMono)
 {
     _facadeHumanMono = facadeHumanMono;
     AnimatorToWeaponListener.SetModules(_facadeHumanMono.WeaponModule);
 }