public static void GameRecordItf_ResumeRecording() { if (Application.platform != RuntimePlatform.OSXEditor && Application.platform != RuntimePlatform.WindowsEditor) { JoyYouNativeInterface.AndroidInvoke("__IGameRecord", "ResumeRecording", new object[0]); } else { JoyYouInterfaceSimulator.GameRecordItf_ResumeRecording(); } }