// Use this for initialization void Start() { INSTANCE = this; ConfirmButton.onClick.AddListener(() => { if (INSTANCE.BehaviorActive == null) { Debug.Log("Failed to submit cards; no behavior selected"); Hide(); return; } if (BehaviorActive.IsAcceptableToSubmit()) { Submit(); Hide(); } else { Debug.Log("Attempted to submit invalid number of cards"); } }); SelectInstructions.text = "Select card to discard."; }
public override void AwakenOnSceneStart() { INSTANCE = this; }