// Use this for initialization
        void Start()
        {
            INSTANCE = this;
            ConfirmButton.onClick.AddListener(() =>
            {
                if (INSTANCE.BehaviorActive == null)
                {
                    Debug.Log("Failed to submit cards; no behavior selected");
                    Hide();
                    return;
                }

                if (BehaviorActive.IsAcceptableToSubmit())
                {
                    Submit();
                    Hide();
                }
                else
                {
                    Debug.Log("Attempted to submit invalid number of cards");
                }
            });

            SelectInstructions.text = "Select card to discard.";
        }
 public override void AwakenOnSceneStart()
 {
     INSTANCE = this;
 }