private void Possess() { var control = ControlManager.Instance.GetHumanPlayerControlList().GetPlayer(EnPlayerInputSource.PlayerTwo); // TODO: now possesses only Ostin Powers Character austin = CharacterManager.Instance.GetCharacterList().GetCharacterByName("Ostin Powers"); austin.HumanPlayerControl = control; austin.BotPlayerControl.IsActive = false; austin.SetControl(control); }