private void Possess()
        {
            var control = ControlManager.Instance.GetHumanPlayerControlList().GetPlayer(EnPlayerInputSource.PlayerTwo);
            // TODO: now possesses only Ostin Powers

            Character austin = CharacterManager.Instance.GetCharacterList().GetCharacterByName("Ostin Powers");

            austin.HumanPlayerControl        = control;
            austin.BotPlayerControl.IsActive = false;
            austin.SetControl(control);
        }