示例#1
0
        void Start()
        {
            dropdown = dropdown.GetComponent <TMP_Dropdown>();
            dropdown.options.Clear();
            dropdown.options.Add(new TMP_Dropdown.OptionData("Select Destination"));

            map_id = PlayerPrefs.GetString("MAP_ID");

            Debug.Log("MapID >> " + map_id);

            filePath = $"{Application.persistentDataPath}/Files/test.glb";

            navController = this.GetComponent <NavController>();

            if (map_id.Length > 0)
            {
                m_Sdk = ArwaySDK.Instance;

                if (m_Sdk.developerToken != null && m_Sdk.developerToken.Length > 0)
                {
                    StartCoroutine(GetMapData(map_id));
                }
                else
                {
                    Debug.Log("***********\tDeveloper Token not valid!\t***********");
                    NotificationManager.Instance.GenerateError("Invalid Developer Token!!");
                }
            }

            if (m_ARSpace == null)
            {
                m_ARSpace = new GameObject("ARSpace");

                if (m_ARSpace == null)
                {
                    Debug.Log("No AR Space found");
                }
            }

            // Create WaypointsAndDestinations Group with an ARAnchor
            m_WaypointsAndDestinations = new GameObject("Waypoints & Destinations");
            m_WaypointsAndDestinations.transform.parent = m_ARSpace.transform;

            // Create 3D Models Group with an ARAnchor
            m_3DModels = new GameObject("3D Models");
            m_3DModels.transform.parent = m_ARSpace.transform;

            // Create Images Group with an ARAnchor
            m_Images = new GameObject("Images");
            m_Images.transform.parent = m_ARSpace.transform;

            // Create Text Group with an ARAnchor
            m_Texts = new GameObject("Texts");
            m_Texts.transform.parent = m_ARSpace.transform;
        }
示例#2
0
        private void Start()
        {
            // Get reference to NavController Script
            navController = gameObject.GetComponent <NavController>();

            // Get Main Camera reference
            m_MainCamera = Camera.main.gameObject;

            // Set first target to main camera position
            m_Target = new Vector3(m_MainCamera.transform.position.x, m_MainCamera.transform.position.y - 1, m_MainCamera.transform.position.z) + transform.forward;

            // Instantiate Character Guide Set it's animation to Idle
            m_CharacterGuide    = Instantiate(m_CharacterGuide, m_Target, Quaternion.identity) as GameObject;
            m_CharacterAnimator = m_CharacterGuide.GetComponent <Animator>();
            m_CharacterAnimator.SetTrigger("idle");

            m_CharacterGuide.SetActive(false);

            // Get Target Vector3 coordinates
            StartCoroutine(NextVal());
        }
示例#3
0
        void Start()
        {
            sessionCookieString = PlayerPrefs.GetString("COOKIE");

            dropdown = destinationDropdown.GetComponent <TMP_Dropdown>();
            dropdown.options.Clear();
            dropdown.options.Add(new TMP_Dropdown.OptionData("Select Destination"));

            filePath = $"{Application.persistentDataPath}/Files/test.glb";

            navController = this.GetComponent <NavController>();

            cloudMaps = new List <int>();

            if (mapped_Cloud_Id.Length > 0)
            {
                cloudMaps.Add(int.Parse(mapped_Cloud_Id));
            }

            m_Sdk = ArwaySDK.Instance;

            if (m_Sdk.developerToken != null && m_Sdk.developerToken.Length > 0)
            {
                isReadyToLocalize = CheckMapIdDetails();

                if (isReadyToLocalize)
                {
                    StartCoroutine(GetMapData(map_id));
                }

                m_ARSpace.SetActive(showContentBeforeLocalization);
                destinationDropdown.SetActive(showContentBeforeLocalization);
            }
            else
            {
                Debug.Log("***********\tDeveloper Token not valid!\t***********");
                NotificationManager.Instance.GenerateWarning("Error: " + "Invalid Developer Token!!");
            }

            if (m_ARSpace == null)
            {
                m_ARSpace = new GameObject("ARSpace");

                if (m_ARSpace == null)
                {
                    Debug.Log("No AR Space found");
                }
            }

            // Create WaypointsAndDestinations Group with an ARAnchor
            m_WaypointsAndDestinations = new GameObject("Waypoints & Destinations");
            m_WaypointsAndDestinations.transform.parent = m_ARSpace.transform;

            // Create 3D Models Group with an ARAnchor
            m_3DModels = new GameObject("3D Models");
            m_3DModels.transform.parent = m_ARSpace.transform;

            // Create Images Group with an ARAnchor
            m_Images = new GameObject("Images");
            m_Images.transform.parent = m_ARSpace.transform;

            // Create Text Group with an ARAnchor
            m_Texts = new GameObject("Texts");
            m_Texts.transform.parent = m_ARSpace.transform;
        }