private void MatchEventDispatcher_SpectatorSyncEvent(SpectatorSyncEventArgs args)
        {
            string cmd = string.Format("{0}{1}{2}{1}{3}{1}{4}{1}{5}",
                                       (int)ReadProtocol.GetVersion(),
                                       m_SegmentTerminator,
                                       NetworkCommand.GetCommand(NetworkCommandType.SyncMatchSpectator),
                                       args.Match.MatchIdentity,
                                       args.PlayerState.AccountIdentity,
                                       args.PlayerState.Username);

            MatchHandler.SendMessageToUsersInMatch(args.Match, cmd);
        }
 public static void InvokeSpectatorSyncEvent(SpectatorSyncEventArgs args)
 {
     SpectatorSyncEvent?.Invoke(args);
 }