private void detach_Bugs_ResolvedByOwners(BugsDefectTracking entity)
		{
			this.SendPropertyChanging();
			entity.ResolvedBy = null;
		}
		private void detach_BugsDefectTracking(BugsDefectTracking entity)
		{
			this.SendPropertyChanging();
			entity.Owners = null;
		}
		private void attach_BugsDefectTracking(BugsDefectTracking entity)
		{
			this.SendPropertyChanging();
			entity.Failures = this;
		}
 partial void DeleteBugsDefectTracking(BugsDefectTracking instance);
 partial void UpdateBugsDefectTracking(BugsDefectTracking instance);
 partial void InsertBugsDefectTracking(BugsDefectTracking instance);