private void detach_Bugs_ResolvedByOwners(BugsDefectTracking entity) { this.SendPropertyChanging(); entity.ResolvedBy = null; }
private void detach_BugsDefectTracking(BugsDefectTracking entity) { this.SendPropertyChanging(); entity.Owners = null; }
private void attach_BugsDefectTracking(BugsDefectTracking entity) { this.SendPropertyChanging(); entity.Failures = this; }
partial void DeleteBugsDefectTracking(BugsDefectTracking instance);
partial void UpdateBugsDefectTracking(BugsDefectTracking instance);
partial void InsertBugsDefectTracking(BugsDefectTracking instance);