public override void SetGameManagerReferences() { base.SetGameManagerReferences(); uIManager = systemGameManager.UIManager; saveManager = systemGameManager.SaveManager; newGameManager = systemGameManager.NewGameManager; onScreenKeyboardManager = uIManager.OnScreenKeyboardManager; }
public override void SetGameManagerReferences() { base.SetGameManagerReferences(); onScreenKeyboardManager = systemGameManager.UIManager.OnScreenKeyboardManager; }