public override void SetGameManagerReferences()
 {
     base.SetGameManagerReferences();
     uIManager               = systemGameManager.UIManager;
     saveManager             = systemGameManager.SaveManager;
     newGameManager          = systemGameManager.NewGameManager;
     onScreenKeyboardManager = uIManager.OnScreenKeyboardManager;
 }
        public override void SetGameManagerReferences()
        {
            base.SetGameManagerReferences();

            onScreenKeyboardManager = systemGameManager.UIManager.OnScreenKeyboardManager;
        }