示例#1
0
        /** Return the interval with elements from this not in other;
         *  other must not be totally enclosed (properly contained)
         *  within this, which would result in two disjoint intervals
         *  instead of the single one returned by this method.
         */
        public virtual Interval DifferenceNotProperlyContained(Interval other)
        {
            Interval diff = null;

            // other.a to left of this.a (or same)
            if (other.StartsBeforeNonDisjoint(this))
            {
                diff = Interval.Create(Math.Max(this.a, other.b + 1),
                                       this.b);
            }

            // other.a to right of this.a
            else if (other.StartsAfterNonDisjoint(this))
            {
                diff = Interval.Create(this.a, other.a - 1);
            }
            return(diff);
        }
示例#2
0
        /** Return the interval with elements from this not in other;
         *  other must not be totally enclosed (properly contained)
         *  within this, which would result in two disjoint intervals
         *  instead of the single one returned by this method.
         */
        public virtual Interval DifferenceNotProperlyContained( Interval other )
        {
            Interval diff = null;
            // other.a to left of this.a (or same)
            if ( other.StartsBeforeNonDisjoint( this ) )
            {
                diff = Interval.Create( Math.Max( this.a, other.b + 1 ),
                                       this.b );
            }

            // other.a to right of this.a
            else if ( other.StartsAfterNonDisjoint( this ) )
            {
                diff = Interval.Create( this.a, other.a - 1 );
            }
            return diff;
        }
示例#3
0
        /** Return a new set with the intersection of this set with other.  Because
         *  the intervals are sorted, we can use an iterator for each list and
         *  just walk them together.  This is roughly O(min(n,m)) for interval
         *  list lengths n and m.
         */
        public IIntSet And(IIntSet other)
        {
            if (other == null)
            {                 //|| !(other instanceof IntervalSet) ) {
                return(null); // nothing in common with null set
            }

            var         myIntervals    = this.intervals;
            var         theirIntervals = ((IntervalSet)other).intervals;
            IntervalSet intersection   = new IntervalSet();
            int         mySize         = myIntervals.Count;
            int         theirSize      = theirIntervals.Count;
            int         i = 0;
            int         j = 0;

            // iterate down both interval lists looking for nondisjoint intervals
            while (i < mySize && j < theirSize)
            {
                Interval mine   = myIntervals[i];
                Interval theirs = theirIntervals[j];
                //[email protected]("mine="+mine+" and theirs="+theirs);
                if (mine.StartsBeforeDisjoint(theirs))
                {
                    // move this iterator looking for interval that might overlap
                    i++;
                }
                else if (theirs.StartsBeforeDisjoint(mine))
                {
                    // move other iterator looking for interval that might overlap
                    j++;
                }
                else if (mine.ProperlyContains(theirs))
                {
                    // overlap, add intersection, get next theirs
                    intersection.Intervals.Add(theirs);
                    j++;
                }
                else if (theirs.ProperlyContains(mine))
                {
                    // overlap, add intersection, get next mine
                    intersection.Intervals.Add(mine);
                    i++;
                }
                else if (!mine.Disjoint(theirs))
                {
                    // overlap, add intersection
                    intersection.Add(mine.Intersection(theirs));
                    // Move the iterator of lower range [a..b], but not
                    // the upper range as it may contain elements that will collide
                    // with the next iterator. So, if mine=[0..115] and
                    // theirs=[115..200], then intersection is 115 and move mine
                    // but not theirs as theirs may collide with the next range
                    // in thisIter.
                    // move both iterators to next ranges
                    if (mine.StartsAfterNonDisjoint(theirs))
                    {
                        j++;
                    }
                    else if (theirs.StartsAfterNonDisjoint(mine))
                    {
                        i++;
                    }
                }
            }

            return(intersection);
        }