示例#1
0
 void Start()
 {
     slingShot = GetComponent <SlingShot>();
     if (playerPrefab == null)
     {
         enabled = false;
     }
 }
示例#2
0
 void Start()
 {
     slingshot = GetComponent<SlingShot>();
     enabled = false;
 }
示例#3
0
 void Start()
 {
     slingshot = GetComponent <SlingShot>();
     enabled   = false;
 }
示例#4
0
 void Start()
 {
     slingShot = GetComponent<SlingShot>();
     if (playerPrefab == null)
         enabled = false;
 }