public void Destroy() { m_shaderModelHelper = null; m_blendOpHelper = null; m_cullModeHelper = null; m_colorMaskHelper.Destroy(); m_colorMaskHelper = null; m_stencilBufferHelper.Destroy(); m_stencilBufferHelper = null; m_tagsHelper.Destroy(); m_tagsHelper = null; m_additionalDefines.Destroy(); m_additionalDefines = null; m_additionalIncludes.Destroy(); m_additionalIncludes = null; m_additionalPragmas.Destroy(); m_additionalPragmas = null; }