//Reopen Crewmate map, a return button private void customButton1_Click(object sender, EventArgs e) { Skeld_Map map = new Skeld_Map(mapNumber, playerNumber); map.Show(); this.Close(); }
private void btnPolus_Click(object sender, EventArgs e) { mapNum = 3; Skeld_Map frm = new Skeld_Map(mapNum, playerNum); frm.Show(); this.Hide(); }
private void customButton1_Click_1(object sender, EventArgs e) { mapNum = 1; Skeld_Map frm = new Skeld_Map(mapNum, playerNum); frm.Show(); this.Hide(); }