//Reopen Crewmate map, a return button
        private void customButton1_Click(object sender, EventArgs e)
        {
            Skeld_Map map = new Skeld_Map(mapNumber, playerNumber);

            map.Show();

            this.Close();
        }
예제 #2
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        private void btnPolus_Click(object sender, EventArgs e)
        {
            mapNum = 3;
            Skeld_Map frm = new Skeld_Map(mapNum, playerNum);

            frm.Show();

            this.Hide();
        }
예제 #3
0
        private void customButton1_Click_1(object sender, EventArgs e)
        {
            mapNum = 1;
            Skeld_Map frm = new Skeld_Map(mapNum, playerNum);

            frm.Show();

            this.Hide();
        }