示例#1
0
 public bool IsHostileTo(WowPlayer player)
 {
     return(WowInterface.I.HookManager.WowGetUnitReaction(this, player) == WowUnitReaction.Hostile);
 }
示例#2
0
 public bool IsNeutralTo(WowPlayer player)
 {
     return(WowInterface.I.HookManager.WowGetUnitReaction(this, player) == WowUnitReaction.Neutral);
 }
示例#3
0
 public bool IsFriendyTo(WowPlayer player)
 {
     return(WowInterface.I.HookManager.WowGetUnitReaction(this, player) == WowUnitReaction.Friendly);
 }