예제 #1
0
 public bool IsHostileTo(WowPlayer player)
 {
     return(WowInterface.I.HookManager.WowGetUnitReaction(this, player) == WowUnitReaction.Hostile);
 }
예제 #2
0
 public bool IsNeutralTo(WowPlayer player)
 {
     return(WowInterface.I.HookManager.WowGetUnitReaction(this, player) == WowUnitReaction.Neutral);
 }
예제 #3
0
 public bool IsFriendyTo(WowPlayer player)
 {
     return(WowInterface.I.HookManager.WowGetUnitReaction(this, player) == WowUnitReaction.Friendly);
 }