示例#1
0
        protected override void Draw(GameTime gameTime)
        {
            GraphicsDevice.Clear(ClearOptions.Target | ClearOptions.DepthBuffer, Color.CornflowerBlue, 1f, 0);

            graphics.Begin();
            grid.Draw(graphics);
            graphics.End();

            base.Draw(gameTime);
        }
示例#2
0
        protected override void OnRenderFrame(FrameEventArgs e)
        {
            // render graphics
            GL.Clear(ClearBufferMask.ColorBufferBit | ClearBufferMask.DepthBufferBit);
            GL.ClearColor(Color.CornflowerBlue);

            graphics.Begin();
            grid.Draw(graphics);
            graphics.End();

            SwapBuffers();
            base.OnRenderFrame(e);
        }