public DistributionMaps BalanceNodes(DistributionInfoData distInfo, ArrayList hashMap, Hashtable bucketStats, ArrayList members) { _hashMap = hashMap; _nodeBalData = new NodeBalanceData(hashMap, bucketStats, members); //Check if any other state transfer is not in progress... bool bAllFunctional = this.SanityCheckForAllFunctional(hashMap); //Add some status saying that node balancing is not possible at the moment. if (!bAllFunctional) { DistributionMaps result = new DistributionMaps(BalancingResult.AlreadyInBalancing); return(result); } //Check if really the node needs some balancing or not. bool bShouldBalance = this.SanityCheckForCandidateNode((Address)distInfo.AffectedNode.NodeAddress); if (!bShouldBalance) { DistributionMaps result = new DistributionMaps(BalancingResult.NotRequired); return(result); } ArrayList dataListForNodes = _nodeBalData.BalanceDataListForNodes; ArrayList candidates = FilterCandidateNodes(); foreach (AddressWeightPair awPair in candidates) { BalanceDataForNode secNode = GetBalDataForNode(awPair.NodeAddress); BalanceTwoNodes(_primaryNode, secNode, awPair.WeightShare); ApplyChangesInHashMap(secNode); } ApplyChangesInHashMap(_primaryNode); return(new DistributionMaps(_hashMap, null)); }
public DistributionMaps BalanceNodes(DistributionInfoData distInfo, ArrayList hashMap, Hashtable bucketStats, ArrayList members) { _hashMap = hashMap; _nodeBalData = new NodeBalanceData(hashMap, bucketStats, members); //Check if any other state transfer is not in progress... bool bAllFunctional = this.SanityCheckForAllFunctional(hashMap); //Add some status saying that node balancing is not possible at the moment. if (!bAllFunctional) { DistributionMaps result = new DistributionMaps(BalancingResult.AlreadyInBalancing); return result; } //Check if really the node needs some balancing or not. bool bShouldBalance = this.SanityCheckForCandidateNode((Address)distInfo.AffectedNode.NodeAddress); if (!bShouldBalance) { DistributionMaps result = new DistributionMaps(BalancingResult.NotRequired); return result; } ArrayList dataListForNodes = _nodeBalData.BalanceDataListForNodes; ArrayList candidates = FilterCandidateNodes(); foreach (AddressWeightPair awPair in candidates) { BalanceDataForNode secNode = GetBalDataForNode(awPair.NodeAddress); BalanceTwoNodes(_primaryNode, secNode, awPair.WeightShare); ApplyChangesInHashMap(secNode); } ApplyChangesInHashMap(_primaryNode); return new DistributionMaps(_hashMap, null); } //end func.