protected JoinWithOfflineSeedNodeSpec(JoinWithOfflineSeedNodeConfig config) : base(config) { _config = config; _seedSystem = new Lazy<ActorSystem>(() => ActorSystem.Create(Sys.Name, Sys.Settings.Config)); _unavailableSeedSystem = new Lazy<ActorSystem>(() => ActorSystem.Create(Sys.Name, Sys.Settings.Config)); }
protected JoinWithOfflineSeedNodeSpec(JoinWithOfflineSeedNodeConfig config) : base(config, typeof(JoinWithOfflineSeedNodeSpec)) { _config = config; _seedSystem = new Lazy <ActorSystem>(() => ActorSystem.Create(Sys.Name, Sys.Settings.Config)); _unavailableSeedSystem = new Lazy <ActorSystem>(() => ActorSystem.Create(Sys.Name, Sys.Settings.Config)); }