protected JoinWithOfflineSeedNodeSpec(JoinWithOfflineSeedNodeConfig config) : base(config)
 {
     _config = config;
     _seedSystem = new Lazy<ActorSystem>(() => ActorSystem.Create(Sys.Name, Sys.Settings.Config));
     _unavailableSeedSystem = new Lazy<ActorSystem>(() => ActorSystem.Create(Sys.Name, Sys.Settings.Config));
 }
Ejemplo n.º 2
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 protected JoinWithOfflineSeedNodeSpec(JoinWithOfflineSeedNodeConfig config) : base(config, typeof(JoinWithOfflineSeedNodeSpec))
 {
     _config                = config;
     _seedSystem            = new Lazy <ActorSystem>(() => ActorSystem.Create(Sys.Name, Sys.Settings.Config));
     _unavailableSeedSystem = new Lazy <ActorSystem>(() => ActorSystem.Create(Sys.Name, Sys.Settings.Config));
 }