private static void HandleReturnSystemVAbi(IntrusiveList <Node> nodes, Node node, Operation operation) { if (operation.SourcesCount == 0) { return; } Operand source = operation.GetSource(0); if (source.Type == OperandType.V128) { Operand retLReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64); Operand retHReg = Gpr(CallingConvention.GetIntReturnRegisterHigh(), OperandType.I64); nodes.AddBefore(node, new Operation(Instruction.VectorExtract, retLReg, source, Const(0))); nodes.AddBefore(node, new Operation(Instruction.VectorExtract, retHReg, source, Const(1))); } else { Operand retReg = source.Type.IsInteger() ? Gpr(CallingConvention.GetIntReturnRegister(), source.Type) : Xmm(CallingConvention.GetVecReturnRegister(), source.Type); Operation retCopyOp = new Operation(Instruction.Copy, retReg, source); nodes.AddBefore(node, retCopyOp); } }
private static void HandleReturnWindowsAbi( CompilerContext cctx, IntrusiveList <Node> nodes, Node node, Operand[] preservedArgs, Operation operation) { if (operation.SourcesCount == 0) { return; } Operand source = operation.GetSource(0); Operand retReg; if (source.Type.IsInteger()) { retReg = Gpr(CallingConvention.GetIntReturnRegister(), source.Type); } else if (source.Type == OperandType.V128) { if (preservedArgs[0] == null) { Operand preservedArg = Local(OperandType.I64); Operand arg0 = Gpr(CallingConvention.GetIntArgumentRegister(0), OperandType.I64); Operation copyOp = new Operation(Instruction.Copy, preservedArg, arg0); cctx.Cfg.Entry.Operations.AddFirst(copyOp); preservedArgs[0] = preservedArg; } retReg = preservedArgs[0]; } else { retReg = Xmm(CallingConvention.GetVecReturnRegister(), source.Type); } if (source.Type == OperandType.V128) { Operation retStoreOp = new Operation(Instruction.Store, null, retReg, source); nodes.AddBefore(node, retStoreOp); } else { Operation retCopyOp = new Operation(Instruction.Copy, retReg, source); nodes.AddBefore(node, retCopyOp); } operation.SetSources(System.Array.Empty <Operand>()); }
private static Node HandleCallSystemVAbi(IntrusiveList <Node> nodes, Node node, Operation operation) { Operand dest = operation.Destination; List <Operand> sources = new List <Operand> { operation.GetSource(0) }; int argsCount = operation.SourcesCount - 1; int intMax = CallingConvention.GetIntArgumentsOnRegsCount(); int vecMax = CallingConvention.GetVecArgumentsOnRegsCount(); int intCount = 0; int vecCount = 0; int stackOffset = 0; for (int index = 0; index < argsCount; index++) { Operand source = operation.GetSource(index + 1); bool passOnReg; if (source.Type.IsInteger()) { passOnReg = intCount < intMax; } else if (source.Type == OperandType.V128) { passOnReg = intCount + 1 < intMax; } else { passOnReg = vecCount < vecMax; } if (source.Type == OperandType.V128 && passOnReg) { // V128 is a struct, we pass each half on a GPR if possible. Operand argReg = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64); Operand argReg2 = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64); nodes.AddBefore(node, new Operation(Instruction.VectorExtract, argReg, source, Const(0))); nodes.AddBefore(node, new Operation(Instruction.VectorExtract, argReg2, source, Const(1))); continue; } if (passOnReg) { Operand argReg = source.Type.IsInteger() ? Gpr(CallingConvention.GetIntArgumentRegister(intCount++), source.Type) : Xmm(CallingConvention.GetVecArgumentRegister(vecCount++), source.Type); Operation copyOp = new Operation(Instruction.Copy, argReg, source); HandleConstantCopy(nodes, nodes.AddBefore(node, copyOp), copyOp); sources.Add(argReg); } else { Operand offset = new Operand(stackOffset); Operation spillOp = new Operation(Instruction.SpillArg, null, offset, source); HandleConstantCopy(nodes, nodes.AddBefore(node, spillOp), spillOp); stackOffset += source.Type.GetSizeInBytes(); } } if (dest != null) { if (dest.Type == OperandType.V128) { Operand retLReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64); Operand retHReg = Gpr(CallingConvention.GetIntReturnRegisterHigh(), OperandType.I64); node = nodes.AddAfter(node, new Operation(Instruction.VectorCreateScalar, dest, retLReg)); node = nodes.AddAfter(node, new Operation(Instruction.VectorInsert, dest, dest, retHReg, Const(1))); operation.Destination = null; } else { Operand retReg = dest.Type.IsInteger() ? Gpr(CallingConvention.GetIntReturnRegister(), dest.Type) : Xmm(CallingConvention.GetVecReturnRegister(), dest.Type); Operation copyOp = new Operation(Instruction.Copy, dest, retReg); node = nodes.AddAfter(node, copyOp); operation.Destination = retReg; } } operation.SetSources(sources.ToArray()); return(node); }
private static Node HandleCallWindowsAbi(IntrusiveList <Node> nodes, StackAllocator stackAlloc, Node node, Operation operation) { Operand dest = operation.Destination; // Handle struct arguments. int retArgs = 0; int stackAllocOffset = 0; int AllocateOnStack(int size) { // We assume that the stack allocator is initially empty (TotalSize = 0). // Taking that into account, we can reuse the space allocated for other // calls by keeping track of our own allocated size (stackAllocOffset). // If the space allocated is not big enough, then we just expand it. int offset = stackAllocOffset; if (stackAllocOffset + size > stackAlloc.TotalSize) { stackAlloc.Allocate((stackAllocOffset + size) - stackAlloc.TotalSize); } stackAllocOffset += size; return(offset); } Operand arg0Reg = null; if (dest != null && dest.Type == OperandType.V128) { int stackOffset = AllocateOnStack(dest.Type.GetSizeInBytes()); arg0Reg = Gpr(CallingConvention.GetIntArgumentRegister(0), OperandType.I64); Operation allocOp = new Operation(Instruction.StackAlloc, arg0Reg, Const(stackOffset)); nodes.AddBefore(node, allocOp); retArgs = 1; } int argsCount = operation.SourcesCount - 1; int maxArgs = CallingConvention.GetArgumentsOnRegsCount() - retArgs; if (argsCount > maxArgs) { argsCount = maxArgs; } Operand[] sources = new Operand[1 + retArgs + argsCount]; sources[0] = operation.GetSource(0); if (arg0Reg != null) { sources[1] = arg0Reg; } for (int index = 1; index < operation.SourcesCount; index++) { Operand source = operation.GetSource(index); if (source.Type == OperandType.V128) { Operand stackAddr = Local(OperandType.I64); int stackOffset = AllocateOnStack(source.Type.GetSizeInBytes()); nodes.AddBefore(node, new Operation(Instruction.StackAlloc, stackAddr, Const(stackOffset))); Operation storeOp = new Operation(Instruction.Store, null, stackAddr, source); HandleConstantCopy(nodes, nodes.AddBefore(node, storeOp), storeOp); operation.SetSource(index, stackAddr); } } // Handle arguments passed on registers. for (int index = 0; index < argsCount; index++) { Operand source = operation.GetSource(index + 1); Operand argReg; int argIndex = index + retArgs; if (source.Type.IsInteger()) { argReg = Gpr(CallingConvention.GetIntArgumentRegister(argIndex), source.Type); } else { argReg = Xmm(CallingConvention.GetVecArgumentRegister(argIndex), source.Type); } Operation copyOp = new Operation(Instruction.Copy, argReg, source); HandleConstantCopy(nodes, nodes.AddBefore(node, copyOp), copyOp); sources[1 + retArgs + index] = argReg; } // The remaining arguments (those that are not passed on registers) // should be passed on the stack, we write them to the stack with "SpillArg". for (int index = argsCount; index < operation.SourcesCount - 1; index++) { Operand source = operation.GetSource(index + 1); Operand offset = new Operand((index + retArgs) * 8); Operation spillOp = new Operation(Instruction.SpillArg, null, offset, source); HandleConstantCopy(nodes, nodes.AddBefore(node, spillOp), spillOp); } if (dest != null) { if (dest.Type == OperandType.V128) { Operand retValueAddr = Local(OperandType.I64); nodes.AddBefore(node, new Operation(Instruction.Copy, retValueAddr, arg0Reg)); Operation loadOp = new Operation(Instruction.Load, dest, retValueAddr); node = nodes.AddAfter(node, loadOp); operation.Destination = null; } else { Operand retReg = dest.Type.IsInteger() ? Gpr(CallingConvention.GetIntReturnRegister(), dest.Type) : Xmm(CallingConvention.GetVecReturnRegister(), dest.Type); Operation copyOp = new Operation(Instruction.Copy, dest, retReg); node = nodes.AddAfter(node, copyOp); operation.Destination = retReg; } } operation.SetSources(sources); return(node); }