コード例 #1
0
ファイル: PreAllocator.cs プロジェクト: sed7139/Ryujinx
        private static void HandleReturnSystemVAbi(IntrusiveList <Node> nodes, Node node, Operation operation)
        {
            if (operation.SourcesCount == 0)
            {
                return;
            }

            Operand source = operation.GetSource(0);

            if (source.Type == OperandType.V128)
            {
                Operand retLReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64);
                Operand retHReg = Gpr(CallingConvention.GetIntReturnRegisterHigh(), OperandType.I64);

                nodes.AddBefore(node, new Operation(Instruction.VectorExtract, retLReg, source, Const(0)));
                nodes.AddBefore(node, new Operation(Instruction.VectorExtract, retHReg, source, Const(1)));
            }
            else
            {
                Operand retReg = source.Type.IsInteger()
                    ? Gpr(CallingConvention.GetIntReturnRegister(), source.Type)
                    : Xmm(CallingConvention.GetVecReturnRegister(), source.Type);

                Operation retCopyOp = new Operation(Instruction.Copy, retReg, source);

                nodes.AddBefore(node, retCopyOp);
            }
        }
コード例 #2
0
ファイル: PreAllocator.cs プロジェクト: sed7139/Ryujinx
        private static void HandleReturnWindowsAbi(
            CompilerContext cctx,
            IntrusiveList <Node> nodes,
            Node node,
            Operand[] preservedArgs,
            Operation operation)
        {
            if (operation.SourcesCount == 0)
            {
                return;
            }

            Operand source = operation.GetSource(0);

            Operand retReg;

            if (source.Type.IsInteger())
            {
                retReg = Gpr(CallingConvention.GetIntReturnRegister(), source.Type);
            }
            else if (source.Type == OperandType.V128)
            {
                if (preservedArgs[0] == null)
                {
                    Operand preservedArg = Local(OperandType.I64);

                    Operand arg0 = Gpr(CallingConvention.GetIntArgumentRegister(0), OperandType.I64);

                    Operation copyOp = new Operation(Instruction.Copy, preservedArg, arg0);

                    cctx.Cfg.Entry.Operations.AddFirst(copyOp);

                    preservedArgs[0] = preservedArg;
                }

                retReg = preservedArgs[0];
            }
            else
            {
                retReg = Xmm(CallingConvention.GetVecReturnRegister(), source.Type);
            }

            if (source.Type == OperandType.V128)
            {
                Operation retStoreOp = new Operation(Instruction.Store, null, retReg, source);

                nodes.AddBefore(node, retStoreOp);
            }
            else
            {
                Operation retCopyOp = new Operation(Instruction.Copy, retReg, source);

                nodes.AddBefore(node, retCopyOp);
            }

            operation.SetSources(System.Array.Empty <Operand>());
        }
コード例 #3
0
ファイル: PreAllocator.cs プロジェクト: sed7139/Ryujinx
        private static Node HandleCallSystemVAbi(IntrusiveList <Node> nodes, Node node, Operation operation)
        {
            Operand dest = operation.Destination;

            List <Operand> sources = new List <Operand>
            {
                operation.GetSource(0)
            };

            int argsCount = operation.SourcesCount - 1;

            int intMax = CallingConvention.GetIntArgumentsOnRegsCount();
            int vecMax = CallingConvention.GetVecArgumentsOnRegsCount();

            int intCount = 0;
            int vecCount = 0;

            int stackOffset = 0;

            for (int index = 0; index < argsCount; index++)
            {
                Operand source = operation.GetSource(index + 1);

                bool passOnReg;

                if (source.Type.IsInteger())
                {
                    passOnReg = intCount < intMax;
                }
                else if (source.Type == OperandType.V128)
                {
                    passOnReg = intCount + 1 < intMax;
                }
                else
                {
                    passOnReg = vecCount < vecMax;
                }

                if (source.Type == OperandType.V128 && passOnReg)
                {
                    // V128 is a struct, we pass each half on a GPR if possible.
                    Operand argReg  = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);
                    Operand argReg2 = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);

                    nodes.AddBefore(node, new Operation(Instruction.VectorExtract, argReg, source, Const(0)));
                    nodes.AddBefore(node, new Operation(Instruction.VectorExtract, argReg2, source, Const(1)));

                    continue;
                }

                if (passOnReg)
                {
                    Operand argReg = source.Type.IsInteger()
                        ? Gpr(CallingConvention.GetIntArgumentRegister(intCount++), source.Type)
                        : Xmm(CallingConvention.GetVecArgumentRegister(vecCount++), source.Type);

                    Operation copyOp = new Operation(Instruction.Copy, argReg, source);

                    HandleConstantCopy(nodes, nodes.AddBefore(node, copyOp), copyOp);

                    sources.Add(argReg);
                }
                else
                {
                    Operand offset = new Operand(stackOffset);

                    Operation spillOp = new Operation(Instruction.SpillArg, null, offset, source);

                    HandleConstantCopy(nodes, nodes.AddBefore(node, spillOp), spillOp);

                    stackOffset += source.Type.GetSizeInBytes();
                }
            }

            if (dest != null)
            {
                if (dest.Type == OperandType.V128)
                {
                    Operand retLReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64);
                    Operand retHReg = Gpr(CallingConvention.GetIntReturnRegisterHigh(), OperandType.I64);

                    node = nodes.AddAfter(node, new Operation(Instruction.VectorCreateScalar, dest, retLReg));
                    node = nodes.AddAfter(node, new Operation(Instruction.VectorInsert, dest, dest, retHReg, Const(1)));

                    operation.Destination = null;
                }
                else
                {
                    Operand retReg = dest.Type.IsInteger()
                        ? Gpr(CallingConvention.GetIntReturnRegister(), dest.Type)
                        : Xmm(CallingConvention.GetVecReturnRegister(), dest.Type);

                    Operation copyOp = new Operation(Instruction.Copy, dest, retReg);

                    node = nodes.AddAfter(node, copyOp);

                    operation.Destination = retReg;
                }
            }

            operation.SetSources(sources.ToArray());

            return(node);
        }
コード例 #4
0
ファイル: PreAllocator.cs プロジェクト: sed7139/Ryujinx
        private static Node HandleCallWindowsAbi(IntrusiveList <Node> nodes, StackAllocator stackAlloc, Node node, Operation operation)
        {
            Operand dest = operation.Destination;

            // Handle struct arguments.
            int retArgs = 0;

            int stackAllocOffset = 0;

            int AllocateOnStack(int size)
            {
                // We assume that the stack allocator is initially empty (TotalSize = 0).
                // Taking that into account, we can reuse the space allocated for other
                // calls by keeping track of our own allocated size (stackAllocOffset).
                // If the space allocated is not big enough, then we just expand it.
                int offset = stackAllocOffset;

                if (stackAllocOffset + size > stackAlloc.TotalSize)
                {
                    stackAlloc.Allocate((stackAllocOffset + size) - stackAlloc.TotalSize);
                }

                stackAllocOffset += size;

                return(offset);
            }

            Operand arg0Reg = null;

            if (dest != null && dest.Type == OperandType.V128)
            {
                int stackOffset = AllocateOnStack(dest.Type.GetSizeInBytes());

                arg0Reg = Gpr(CallingConvention.GetIntArgumentRegister(0), OperandType.I64);

                Operation allocOp = new Operation(Instruction.StackAlloc, arg0Reg, Const(stackOffset));

                nodes.AddBefore(node, allocOp);

                retArgs = 1;
            }

            int argsCount = operation.SourcesCount - 1;

            int maxArgs = CallingConvention.GetArgumentsOnRegsCount() - retArgs;

            if (argsCount > maxArgs)
            {
                argsCount = maxArgs;
            }

            Operand[] sources = new Operand[1 + retArgs + argsCount];

            sources[0] = operation.GetSource(0);

            if (arg0Reg != null)
            {
                sources[1] = arg0Reg;
            }

            for (int index = 1; index < operation.SourcesCount; index++)
            {
                Operand source = operation.GetSource(index);

                if (source.Type == OperandType.V128)
                {
                    Operand stackAddr = Local(OperandType.I64);

                    int stackOffset = AllocateOnStack(source.Type.GetSizeInBytes());

                    nodes.AddBefore(node, new Operation(Instruction.StackAlloc, stackAddr, Const(stackOffset)));

                    Operation storeOp = new Operation(Instruction.Store, null, stackAddr, source);

                    HandleConstantCopy(nodes, nodes.AddBefore(node, storeOp), storeOp);

                    operation.SetSource(index, stackAddr);
                }
            }

            // Handle arguments passed on registers.
            for (int index = 0; index < argsCount; index++)
            {
                Operand source = operation.GetSource(index + 1);

                Operand argReg;

                int argIndex = index + retArgs;

                if (source.Type.IsInteger())
                {
                    argReg = Gpr(CallingConvention.GetIntArgumentRegister(argIndex), source.Type);
                }
                else
                {
                    argReg = Xmm(CallingConvention.GetVecArgumentRegister(argIndex), source.Type);
                }

                Operation copyOp = new Operation(Instruction.Copy, argReg, source);

                HandleConstantCopy(nodes, nodes.AddBefore(node, copyOp), copyOp);

                sources[1 + retArgs + index] = argReg;
            }

            // The remaining arguments (those that are not passed on registers)
            // should be passed on the stack, we write them to the stack with "SpillArg".
            for (int index = argsCount; index < operation.SourcesCount - 1; index++)
            {
                Operand source = operation.GetSource(index + 1);

                Operand offset = new Operand((index + retArgs) * 8);

                Operation spillOp = new Operation(Instruction.SpillArg, null, offset, source);

                HandleConstantCopy(nodes, nodes.AddBefore(node, spillOp), spillOp);
            }

            if (dest != null)
            {
                if (dest.Type == OperandType.V128)
                {
                    Operand retValueAddr = Local(OperandType.I64);

                    nodes.AddBefore(node, new Operation(Instruction.Copy, retValueAddr, arg0Reg));

                    Operation loadOp = new Operation(Instruction.Load, dest, retValueAddr);

                    node = nodes.AddAfter(node, loadOp);

                    operation.Destination = null;
                }
                else
                {
                    Operand retReg = dest.Type.IsInteger()
                        ? Gpr(CallingConvention.GetIntReturnRegister(), dest.Type)
                        : Xmm(CallingConvention.GetVecReturnRegister(), dest.Type);

                    Operation copyOp = new Operation(Instruction.Copy, dest, retReg);

                    node = nodes.AddAfter(node, copyOp);

                    operation.Destination = retReg;
                }
            }

            operation.SetSources(sources);

            return(node);
        }