DeserializeFromXML() public static method

public static DeserializeFromXML ( object obj, XmlNode node ) : void
obj object
node System.Xml.XmlNode
return void
示例#1
0
 public Character(XmlNode node)
 {
     SerializeUtils.DeserializeFromXML(this, node);
     _interactions.FromXml(node);
 }
示例#2
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 public ViewFrame(XmlNode node)
 {
     SerializeUtils.DeserializeFromXML(this, node);
 }
示例#3
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 public CustomProperty(XmlNode node)
 {
     SerializeUtils.DeserializeFromXML(this, node);
 }
示例#4
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文件: Font.cs 项目: stee01/ags
 public Font(XmlNode node)
 {
     SerializeUtils.DeserializeFromXML(this, node);
 }
示例#5
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 public AudioClip(XmlNode node)
 {
     SerializeUtils.DeserializeFromXML(this, node);
 }
示例#6
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 protected GUIControl(XmlNode node)
 {
     SerializeUtils.DeserializeFromXML(this, node);
 }
示例#7
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文件: RuntimeSetup.cs 项目: mo-g/ags
 public void FromXml(XmlNode node)
 {
     SerializeUtils.DeserializeFromXML(this, node);
 }
示例#8
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 public UnloadedRoom(XmlNode node)
 {
     SerializeUtils.DeserializeFromXML(this, node);
 }
示例#9
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 public MouseCursor(XmlNode node)
 {
     SerializeUtils.DeserializeFromXML(this, node);
 }
示例#10
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 public DialogOption(XmlNode node)
 {
     SerializeUtils.DeserializeFromXML(this, node);
 }
示例#11
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 public AudioClipFolder(XmlNode node) : base(node)
 {
     SerializeUtils.DeserializeFromXML(this, node.SelectSingleNode(this.GetType().Name));
 }
示例#12
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 public GlobalVariable(XmlNode node)
 {
     SerializeUtils.DeserializeFromXML(this, node);
 }