//------------------------------------------------------------------------ private void LineClipY(RasterizerCellsAA ras, int x1, int y1, int x2, int y2, uint f1, uint f2) { f1 &= 10; f2 &= 10; if ((f1 | f2) == 0) { // Fully visible ras.Line(x1, y1, x2, y2); } else { if (f1 == f2) { // Invisible by Y return; } int tx1 = x1; int ty1 = y1; int tx2 = x2; int ty2 = y2; if ((f1 & 8) != 0) // y1 < clip.y1 { tx1 = x1 + MulDiv(m_clip_box.Y1 - y1, x2 - x1, y2 - y1); ty1 = m_clip_box.Y1; } if ((f1 & 2) != 0) // y1 > clip.y2 { tx1 = x1 + MulDiv(m_clip_box.Y2 - y1, x2 - x1, y2 - y1); ty1 = m_clip_box.Y2; } if ((f2 & 8) != 0) // y2 < clip.y1 { tx2 = x1 + MulDiv(m_clip_box.Y1 - y1, x2 - x1, y2 - y1); ty2 = m_clip_box.Y1; } if ((f2 & 2) != 0) // y2 > clip.y2 { tx2 = x1 + MulDiv(m_clip_box.Y2 - y1, x2 - x1, y2 - y1); ty2 = m_clip_box.Y2; } ras.Line(tx1, ty1, tx2, ty2); } }
//-------------------------------------------------------------------- public RasterizerScanlineAA(IVectorClipper <T> rasterizer_sl_clip) { m_outline = new RasterizerCellsAA(); m_VectorClipper = rasterizer_sl_clip; m_filling_rule = filling_rule_e.NonZero; m_auto_close = true; m_start_x = 0; m_start_y = 0; m_status = ScanlineStatus.Initial; int i; for (i = 0; i < (int)AAScale.Scale; i++) { m_gamma[i] = i; } }
public RasterizerCompoundAA() { m_Rasterizer = new RasterizerCellsAA(); m_VectorClipper = new VectorClipper <T>(); m_filling_rule = FillingRule.NonZero; m_layer_order = LayerOrder.Direct; m_styles = new VectorPOD <StyleInfo>(); // Active Styles m_ast = new VectorPOD <uint>(); // Active Style Table (unique values) m_asm = new VectorPOD <byte>(); // Active Style Mask m_cells = new VectorPOD <CellAA>(); m_cover_buf = new VectorPOD <byte>(); m_master_alpha = new VectorPOD <uint>(); m_min_style = (0x7FFFFFFF); m_max_style = (-0x7FFFFFFF); m_start_x = (0); m_start_y = (0); m_scan_y = (0x7FFFFFFF); m_sl_start = (0); m_sl_len = (0); }
public void LineTo(RasterizerCellsAA ras, int x2, int y2) { ras.Line(m_x1, m_y1, x2, y2); m_x1 = x2; m_y1 = y2; }
//-------------------------------------------------------------------- public void LineTo(RasterizerCellsAA ras, int x2, int y2) { if (m_clipping) { uint f2 = LiangBarskyClipper.GetClippingFlags(x2, y2, m_clip_box); if ((m_f1 & 10) == (f2 & 10) && (m_f1 & 10) != 0) { // Invisible by Y m_x1 = x2; m_y1 = y2; m_f1 = f2; return; } int x1 = m_x1; int y1 = m_y1; uint f1 = m_f1; int y3, y4; uint f3, f4; switch (((f1 & 5) << 1) | (f2 & 5)) { case 0: // Visible by X LineClipY(ras, x1, y1, x2, y2, f1, f2); break; case 1: // x2 > clip.x2 y3 = y1 + MulDiv(m_clip_box.X2 - x1, y2 - y1, x2 - x1); f3 = LiangBarskyClipper.GetClippingFlagsY(y3, m_clip_box); LineClipY(ras, x1, y1, m_clip_box.X2, y3, f1, f3); LineClipY(ras, m_clip_box.X2, y3, m_clip_box.X2, y2, f3, f2); break; case 2: // x1 > clip.x2 y3 = y1 + MulDiv(m_clip_box.X2 - x1, y2 - y1, x2 - x1); f3 = LiangBarskyClipper.GetClippingFlagsY(y3, m_clip_box); LineClipY(ras, m_clip_box.X2, y1, m_clip_box.X2, y3, f1, f3); LineClipY(ras, m_clip_box.X2, y3, x2, y2, f3, f2); break; case 3: // x1 > clip.x2 && x2 > clip.x2 LineClipY(ras, m_clip_box.X2, y1, m_clip_box.X2, y2, f1, f2); break; case 4: // x2 < clip.x1 y3 = y1 + MulDiv(m_clip_box.X1 - x1, y2 - y1, x2 - x1); f3 = LiangBarskyClipper.GetClippingFlagsY(y3, m_clip_box); LineClipY(ras, x1, y1, m_clip_box.X1, y3, f1, f3); LineClipY(ras, m_clip_box.X1, y3, m_clip_box.X1, y2, f3, f2); break; case 6: // x1 > clip.x2 && x2 < clip.x1 y3 = y1 + MulDiv(m_clip_box.X2 - x1, y2 - y1, x2 - x1); y4 = y1 + MulDiv(m_clip_box.X1 - x1, y2 - y1, x2 - x1); f3 = LiangBarskyClipper.GetClippingFlagsY(y3, m_clip_box); f4 = LiangBarskyClipper.GetClippingFlagsY(y4, m_clip_box); LineClipY(ras, m_clip_box.X2, y1, m_clip_box.X2, y3, f1, f3); LineClipY(ras, m_clip_box.X2, y3, m_clip_box.X1, y4, f3, f4); LineClipY(ras, m_clip_box.X1, y4, m_clip_box.X1, y2, f4, f2); break; case 8: // x1 < clip.x1 y3 = y1 + MulDiv(m_clip_box.X1 - x1, y2 - y1, x2 - x1); f3 = LiangBarskyClipper.GetClippingFlagsY(y3, m_clip_box); LineClipY(ras, m_clip_box.X1, y1, m_clip_box.X1, y3, f1, f3); LineClipY(ras, m_clip_box.X1, y3, x2, y2, f3, f2); break; case 9: // x1 < clip.x1 && x2 > clip.x2 y3 = y1 + MulDiv(m_clip_box.X1 - x1, y2 - y1, x2 - x1); y4 = y1 + MulDiv(m_clip_box.X2 - x1, y2 - y1, x2 - x1); f3 = LiangBarskyClipper.GetClippingFlagsY(y3, m_clip_box); f4 = LiangBarskyClipper.GetClippingFlagsY(y4, m_clip_box); LineClipY(ras, m_clip_box.X1, y1, m_clip_box.X1, y3, f1, f3); LineClipY(ras, m_clip_box.X1, y3, m_clip_box.X2, y4, f3, f4); LineClipY(ras, m_clip_box.X2, y4, m_clip_box.X2, y2, f4, f2); break; case 12: // x1 < clip.x1 && x2 < clip.x1 LineClipY(ras, m_clip_box.X1, y1, m_clip_box.X1, y2, f1, f2); break; } m_f1 = f2; } else { ras.Line(m_x1, m_y1, x2, y2); } m_x1 = x2; m_y1 = y2; }