示例#1
0
            internal void CreatePolydata(ref vtkPolyData polydata)
            {
                vtkPoints points = vtkPoints.New();

                points.InsertNextPoint(this.origin[0], this.origin[1], this.origin[2]);

                float[] x = new float[3];
                float[] y = new float[3];
                float[] z = new float[3];

                Add(this.origin, this.xDirection, ref x);
                Add(this.origin, this.yDirection, ref y);
                Add(this.origin, this.zDirection, ref z);

                points.InsertNextPoint(x[0], x[1], x[2]);
                points.InsertNextPoint(y[0], y[1], y[2]);
                points.InsertNextPoint(z[0], z[1], z[2]);

                polydata.SetPoints(points);

                vtkVertexGlyphFilter vertexGlyphFilter = vtkVertexGlyphFilter.New();

#if VTK_MAJOR_VERSION_5
                vertexGlyphFilter.AddInput(polydata);
#else
                vertexGlyphFilter.AddInputData(polydata);
#endif
                vertexGlyphFilter.Update();
                polydata.ShallowCopy(vertexGlyphFilter.GetOutput());
            }
示例#2
0
        private void SelectAreaClick(vtkObject sender, vtkObjectEventArgs e)
        {
            int[]         clickPos = Inter.GetEventPosition();
            vtkAreaPicker picker   = vtkAreaPicker.New();

            picker.AreaPick(clickPos[0], clickPos[1], clickPos[0] + 100, clickPos[1] + 100, Viewport);

            if (picker.GetActor() != null)
            {
                vtkPlanes          Boundary = picker.GetFrustum();
                vtkExtractGeometry Box      = vtkExtractGeometry.New();
                Box.SetImplicitFunction(Boundary);
                Box.SetInput(picker.GetActor().GetMapper().GetInput());

                vtkVertexGlyphFilter glyphFilter = vtkVertexGlyphFilter.New();
                glyphFilter.SetInputConnection(Box.GetOutputPort());
                glyphFilter.Update();

                vtkPolyData         selected = glyphFilter.GetOutput();
                vtkPoints           points   = vtkPoints.New();
                vtkUnstructuredGrid grid     = vtkUnstructuredGrid.New();
                for (int i = 0; i < selected.GetNumberOfPoints(); i++)
                {
                    points.InsertNextPoint(selected.GetPoint(i)[0], selected.GetPoint(i)[1], selected.GetPoint(i)[2]);
                }
                grid.SetPoints(points);
                vtkSphereSource sphere = vtkSphereSource.New();
                sphere.SetPhiResolution(6);
                sphere.SetThetaResolution(6);
                sphere.SetRadius(0.1);
                vtkGlyph3D glyph3D = vtkGlyph3D.New();
                glyph3D.SetInput(grid);
                glyph3D.SetSourceConnection(sphere.GetOutputPort());

                vtkPolyDataMapper mapper = vtkPolyDataMapper.New();
                mapper.SetInputConnection(glyph3D.GetOutputPort());

                //double[] P = new double[3];
                //bool selected = false;
                //vtkPoints points = Faces.GetPoints();
                //double[] ClickedPoint = PointPicker.GetActor().GetMapper().GetInput().GetPoint(PointPicker.GetPointId());
                //for (int i = 0; i < points.GetNumberOfPoints(); i++)
                //{
                //    if (Math.Abs(points.GetPoint(i)[0] - ClickedPoint[0]) < 1e-6 &&
                //        Math.Abs(points.GetPoint(i)[1] - ClickedPoint[1]) < 1e-6 &&
                //        Math.Abs(points.GetPoint(i)[2] - ClickedPoint[2]) < 1e-6)
                //    {
                //        selected = true;
                //        P = points.GetPoint(i);
                //        break;
                //    }
                //}
                //
                //if (selected == true)
                //{
                //    SelectionPoints.InsertNextPoint(P[0], P[1], P[2]);
                //
                //    SelectionGlyph = vtkGlyph3D.New();
                //    SelectionGlyph.SetInput(SelectionPolyData);
                //    SelectionGlyph.SetSourceConnection(SelectionSphere.GetOutputPort());
                //    SelectionMapper.SetInputConnection(SelectionGlyph.GetOutputPort());
                //
                //    // Refresh Viewport
                //    Refresh();
                //}
            }
        }